Alexander Lyashuk
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Alexander Lyashuk,
a Belorussian computer scientist and software engineer at Google Switzerland. He graduated in 2005 from Belarusian State University in Minsk.
Alexander Lyashuk is primary developer of Leela Chess Zero, in particular the rewritten Lc0 engine
[2]
[3], which replaced the initial LCZero, running up to ten times faster on Nvidia GPUs [4].
Forum Posts
2018
- Re: LC0 finally? by crem, CCC, June 22, 2018
- Re: Has Silver written any code for "his" ZeusX? by Alexander Lyashuk, LCZero Forum, August 02, 2018
- Re: Chess Programming Wiki by crem, CCC, August 30, 2018 » Music
- Re: 2900 Elo points progress, 10 million games, 330 nets by crem, CCC, November 25, 2018
- Re: Alphazero news by crem, CCC, December 07, 2018
- Re: Alphazero news by crem, CCC, December 07, 2018
2019
- Re: Lc0 Evaluation Explanation by crem, CCC, September 03, 2019
- My failed attempt to change TCEC NN clone rules by crem, CCC, September 14, 2019 » TCEC
- What is the purpose of chess engines? by crem, CCC, November 16, 2019
Blog Posts
- Test20 progress by crem, LCZero blog, August 31, 2018
- Lc0 v0.19.0-rc1 (UPD: rc2) has been released by crem, LCZero blog, November 9, 2018
- Lc0 v0.19.0 has been released by crem, LCZero blog, November 9, 2018
- AlphaZero paper, and Lc0 v0.19.1 by crem, LCZero blog, December 07, 2018 » AlphaZero [5]
External Links
- Alexander Lyashuk | Facebook
- mooskagh (Alexander Lyashuk) · GitHub
- GitHub - mooskagh/lc0: The rewritten engine, originally for cudnn. Now all other backends have been ported here
- Interview with Alexander Lyashuk about the recent success of Lc0, Chessdom, February 6, 2019 » TCEC Season 14
- Standing on the shoulders of giants by Albert Silver, ChessBase News, September 18, 2019
References
- ↑ Alexander Lyashuk | Facebook
- ↑ Re: TCEC season 13, 2 NN engines will be participating, Leela and Deus X by Gian-Carlo Pascutto, CCC, August 03, 2018
- ↑ GitHub - mooskagh/lc0: The rewritten engine, originally for cudnn. Now all other backends have been ported here
- ↑ lc0 transition · LeelaChessZero/lc0 Wiki · GitHub
- ↑ David Silver, Thomas Hubert, Julian Schrittwieser, Ioannis Antonoglou, Matthew Lai, Arthur Guez, Marc Lanctot, Laurent Sifre, Dharshan Kumaran, Thore Graepel, Timothy Lillicrap, Karen Simonyan, Demis Hassabis (2018). A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play. Science, Vol. 362, No. 6419