Difference between revisions of "Matej Guid"
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'''Matej Guid''',<br/> | '''Matej Guid''',<br/> | ||
− | a Slovenian [[FIDE]] [https://en.wikipedia.org/wiki/FIDE_titles#FIDE_Master_.28FM.29 master of chess], computer scientist and researcher at the [http://www.ailab.si/ Artificial Intelligence Laboratory] [[University of Ljubljana]]. His research interests covers computer game-playing (especially chess), automated explanation / tutoring systems, heuristic search, and [[Learning|machine learning]]. At the [[Advances in Computer Games 14]] conference at [[Leiden | + | a Slovenian [[FIDE]] [https://en.wikipedia.org/wiki/FIDE_titles#FIDE_Master_.28FM.29 master of chess], computer scientist and researcher at the [http://www.ailab.si/ Artificial Intelligence Laboratory] [[University of Ljubljana]]. |
+ | His research interests covers computer game-playing (especially chess), automated explanation / tutoring systems, heuristic search, and [[Learning|machine learning]]. | ||
+ | |||
+ | =Computer Analysis<span id="ComputerAnalysis"></span>= | ||
+ | Along with [[Ivan Bratko]], Matej Guid | ||
+ | [https://en.wikipedia.org/wiki/Comparison_of_top_chess_players_throughout_history#Matej_Guid_and_Ivan_Bratko claimed to identify] the relative [[Playing Strength|playing strength]] | ||
+ | of [https://en.wikipedia.org/wiki/World_Chess_Championship World Chess Champions] by comparing their move choices with chess programs, in particular a modified version of [[Crafty]], | ||
+ | as published in [[ICGA Journal#29_2|ICGA Journal, Vol. 29, No. 2]] in 2006 <ref>[[Matej Guid]], [[Ivan Bratko]] ('''2006'''). ''Computer Analysis of World Chess Champions''. [[ICGA Journal#29_2|ICGA Journal, Vol. 29, No. 2]]</ref> | ||
+ | <ref>[https://en.chessbase.com/post/computers-choose-who-was-the-strongest-player- Computers choose: who was the strongest player?], [[ChessBase|ChessBase News]], October 30, 2006</ref> | ||
+ | <ref>[https://en.chessbase.com/post/computer-analysis-of-world-champions Computer analysis of world champions] by [[Søren Riis]], [[ChessBase|ChessBase News]], November 02, 2006</ref>, | ||
+ | further elaborated with [[Aritz Pérez]] in 2008 <ref>[[Matej Guid]], [[Aritz Pérez]], [[Ivan Bratko]] ('''2008'''). ''How trustworthy is Crafty's analysis of world chess champions''? [[ICGA Journal#31_3|ICGA Journal, Vol. 31, No. 3]]</ref> <ref>[[Jean-Marc Alliot#WhoistheMaster|Jean-Marc Alliot - Who is the Master?]]</ref>. | ||
+ | |||
+ | =Progressive Chess= | ||
+ | At the [[Advances in Computer Games 14]] conference at [[Leiden University]], 2015, Matej Guid lectured on programming [[Progressive Chess]] <ref>[[Vito Janko]], [[Matej Guid]] ('''2015'''). ''Development of a Program for Playing Progressive Chess''. [[Advances in Computer Games 14]]</ref> and introduced a progressive chess playing program developed by [[Vito Janko]] and himself <ref>[https://ailab.si/progressive-chess/ The program for playing Progressive Chess] by [[Vito Janko]] and [[Matej Guid]]</ref>, further promoted by [[Frederic Friedel]] at [[ChessBase]] <ref> [https://en.chessbase.com/post/new-year-s-present-progressive-chess New Year's present: Progressive Chess] by [[Frederic Friedel]], [[ChessBase|ChessBase News]], January 01, 2018</ref> . | ||
− | |||
[[FILE:MatejGuid-ACG14.jpg|none|border|text-bottom|640px|link=https://icga.org/?page_id=1340]] | [[FILE:MatejGuid-ACG14.jpg|none|border|text-bottom|640px|link=https://icga.org/?page_id=1340]] | ||
[[Advances in Computer Games 14]]: [[Ingo Althöfer]] announcing [[Matej Guid]] on [[Progressive Chess]] <ref>[https://icga.org/?page_id=1340/?page_id=1340 ICGA Events 2015: Photos Day 3] by [[Jan Krabbenbos]]</ref> | [[Advances in Computer Games 14]]: [[Ingo Althöfer]] announcing [[Matej Guid]] on [[Progressive Chess]] <ref>[https://icga.org/?page_id=1340/?page_id=1340 ICGA Events 2015: Photos Day 3] by [[Jan Krabbenbos]]</ref> | ||
=Selected Publications= | =Selected Publications= | ||
− | <ref>[ | + | <ref>[https://dblp.uni-trier.de/pid/12/6755.html dblp: Matej Guid]</ref> |
==2006 ...== | ==2006 ...== | ||
− | * [[Matej Guid]], [[Ivan Bratko]] ('''2006'''). ''Computer Analysis of World Chess Champions''. [[ICGA Journal#29_2|ICGA Journal, Vol. 29, No. 2]], [ | + | * [[Matej Guid]], [[Ivan Bratko]] ('''2006'''). ''Computer Analysis of World Chess Champions''. [[ICGA Journal#29_2|ICGA Journal, Vol. 29, No. 2]], [https://ailab.si/matej/doc/Computer_Analysis_of_World_Chess_Champions.pdf pdf] |
* [[Matej Guid]] ('''2006'''). ''The 5th Computer and Games Conference''. [[ICGA Journal#29_2|ICGA Journal, Vol. 29, No. 2]] » [[CG 2006]] | * [[Matej Guid]] ('''2006'''). ''The 5th Computer and Games Conference''. [[ICGA Journal#29_2|ICGA Journal, Vol. 29, No. 2]] » [[CG 2006]] | ||
− | * [[Matej Guid]], [[Ivan Bratko]] ('''2006'''). ''[ | + | * [[Matej Guid]], [[Ivan Bratko]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-75538-8_1 Computer Analysis of Chess Champions]''. [[CG 2006]] |
− | * [[Aleksander Sadikov]], [[Martin Možina]], [[Matej Guid]], [[Jana Krivec]], [[Ivan Bratko]] ('''2006'''). ''[ | + | * [[Aleksander Sadikov]], [[Martin Možina]], [[Matej Guid]], [[Jana Krivec]], [[Ivan Bratko]] ('''2006'''). ''[https://link.springer.com/chapter/10.1007/978-3-540-75538-8_2 Automated Chess Tutor]''. [[CG 2006]] |
* [[Matej Guid]], [[Ivan Bratko]] ('''2007'''). ''Factors affecting diminishing returns for searching deeper''. [[CGW 2007]] » [[Crafty]], [[Rybka]], [[Shredder]], [[Depth#DiminishingReturns|Diminishing Returns]] | * [[Matej Guid]], [[Ivan Bratko]] ('''2007'''). ''Factors affecting diminishing returns for searching deeper''. [[CGW 2007]] » [[Crafty]], [[Rybka]], [[Shredder]], [[Depth#DiminishingReturns|Diminishing Returns]] | ||
* [[Matej Guid]], [[Ivan Bratko]] ('''2007'''). ''Factors affecting diminishing returns for searching deeper''. [[ICGA Journal#30_2|ICGA Journal, Vol. 30, No. 2]], [http://www.ailab.si/matej/doc/Factors_Affecting_Diminishing_Returns.pdf pdf] | * [[Matej Guid]], [[Ivan Bratko]] ('''2007'''). ''Factors affecting diminishing returns for searching deeper''. [[ICGA Journal#30_2|ICGA Journal, Vol. 30, No. 2]], [http://www.ailab.si/matej/doc/Factors_Affecting_Diminishing_Returns.pdf pdf] | ||
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* <span id="PHDthesis"></span>[[Matej Guid]] ('''2010'''). ''Search and Knowledge for Human and Machine Problem Solving''. Ph.D. thesis, [[University of Ljubljana]], [http://eprints.fri.uni-lj.si/1113/1/Matej__Guid.disertacija.pdf pdf] <ref>[[Dap Hartmann]] ('''2010'''). ''How can Humans learn from Computers?'' Review on [[Matej Guid|Matej Guid's]] [[Matej Guid#PHDthesis|Ph.D. thesis]], [[ICGA Journal#33_4|ICGA Journal, Vol. 33, No. 5]]</ref> | * <span id="PHDthesis"></span>[[Matej Guid]] ('''2010'''). ''Search and Knowledge for Human and Machine Problem Solving''. Ph.D. thesis, [[University of Ljubljana]], [http://eprints.fri.uni-lj.si/1113/1/Matej__Guid.disertacija.pdf pdf] <ref>[[Dap Hartmann]] ('''2010'''). ''How can Humans learn from Computers?'' Review on [[Matej Guid|Matej Guid's]] [[Matej Guid#PHDthesis|Ph.D. thesis]], [[ICGA Journal#33_4|ICGA Journal, Vol. 33, No. 5]]</ref> | ||
* [[Azlan Iqbal]], [[Harold van der Heijden]], [[Matej Guid]] ('''2010'''). ''Research Grant to Investigate Multi-Dimensional Aesthetic Perception using Endgame Studies''. [https://en.wikipedia.org/wiki/EG_%28magazine%29 EG], [https://en.wikipedia.org/wiki/Alexander_Rueb Alexander Rueb] Vereniging voor Schaakeindspelstudie ([http://www.arves.org/English/index.htm ARVES]), No. 180, Vol. XVI <ref>[http://metalab.uniten.edu.my/~azlan/Research/ Dr. Mohammed Azlan Bin Mohamed Iqbal (Publications and Research Grants)]</ref> | * [[Azlan Iqbal]], [[Harold van der Heijden]], [[Matej Guid]] ('''2010'''). ''Research Grant to Investigate Multi-Dimensional Aesthetic Perception using Endgame Studies''. [https://en.wikipedia.org/wiki/EG_%28magazine%29 EG], [https://en.wikipedia.org/wiki/Alexander_Rueb Alexander Rueb] Vereniging voor Schaakeindspelstudie ([http://www.arves.org/English/index.htm ARVES]), No. 180, Vol. XVI <ref>[http://metalab.uniten.edu.my/~azlan/Research/ Dr. Mohammed Azlan Bin Mohamed Iqbal (Publications and Research Grants)]</ref> | ||
+ | * [[Martin Možina]], [[Matej Guid]], [[Jana Krivec]], [[Aleksander Sadikov]], [[Ivan Bratko]] ('''2010'''). ''Learning to Explain with ABML''. [https://dblp.uni-trier.de/db/conf/exact/exact2010.html ExaCt 2010], [http://ceur-ws.org/Vol-650/0037.pdf pdf] | ||
* [[Matej Guid]], [[Ivan Bratko]] ('''2011'''). ''Using Heuristic-Search Based Engines for Estimating Human Skill at Chess''. [[ICGA Journal#34_2|ICGA Journal, Vol. 34, No. 2]] | * [[Matej Guid]], [[Ivan Bratko]] ('''2011'''). ''Using Heuristic-Search Based Engines for Estimating Human Skill at Chess''. [[ICGA Journal#34_2|ICGA Journal, Vol. 34, No. 2]] | ||
* [[Azlan Iqbal]], [[Harold van der Heijden]], [[Matej Guid]], [[Ali Makhmali]] ('''2012'''). ''[http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6177652 Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 3]] <ref>[http://en.chessbase.com/home/TabId/211/PostId/4008602 A computer program to identify beauty in problems and studies], [[ChessBase|ChessBase News]], December 15, 2012</ref> | * [[Azlan Iqbal]], [[Harold van der Heijden]], [[Matej Guid]], [[Ali Makhmali]] ('''2012'''). ''[http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6177652 Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 3]] <ref>[http://en.chessbase.com/home/TabId/211/PostId/4008602 A computer program to identify beauty in problems and studies], [[ChessBase|ChessBase News]], December 15, 2012</ref> | ||
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==2015 ...== | ==2015 ...== | ||
* [[Vito Janko]], [[Matej Guid]] ('''2015'''). ''Development of a Program for Playing Progressive Chess''. [[Advances in Computer Games 14]] <ref>[https://en.wikipedia.org/wiki/Progressive_chess Progressive chess from Wikipedia]</ref> | * [[Vito Janko]], [[Matej Guid]] ('''2015'''). ''Development of a Program for Playing Progressive Chess''. [[Advances in Computer Games 14]] <ref>[https://en.wikipedia.org/wiki/Progressive_chess Progressive chess from Wikipedia]</ref> | ||
− | * [[Azlan Iqbal]], [[Matej Guid]], [[Simon Colton]], [[Jana Krivec]], [[Shazril Azman]], [[Boshra Haghighi]] (''' | + | * [[Azlan Iqbal]], [[Matej Guid]], [[Simon Colton]], [[Jana Krivec]], [[Shazril Azman]], [[Boshra Haghighi]] ('''2015'''). ''The Digital Synaptic Neural Substrate: A New Approach to Computational Creativity''. [https://arxiv.org/abs/1507.07058 arXiv:1507.07058] |
* [[Matej Guid]], [[Ivan Bratko]] ('''2017'''). ''Influence of Search Depth on Position Evaluation''. [[Advances in Computer Games 15]] | * [[Matej Guid]], [[Ivan Bratko]] ('''2017'''). ''Influence of Search Depth on Position Evaluation''. [[Advances in Computer Games 15]] | ||
* [[Mark Winands]], [[Richard J. Lorentz]], [[Matej Guid]] ('''2017'''). ''Advances in Computer Games 2017''. [[ICGA Journal#39_34|ICGA Journal, Vol. 39, Nos. 3-4]] » [[Advances in Computer Games 15]] | * [[Mark Winands]], [[Richard J. Lorentz]], [[Matej Guid]] ('''2017'''). ''Advances in Computer Games 2017''. [[ICGA Journal#39_34|ICGA Journal, Vol. 39, Nos. 3-4]] » [[Advances in Computer Games 15]] | ||
+ | ==2020 ...== | ||
+ | * [[Jana Krivec]], [[Matej Guid]] ('''2020'''). ''[https://link.springer.com/article/10.1007/s10339-020-00958-8 The influence of context on information processing]''. [https://www.springer.com/journal/10339 Cognitive Processing], Vol. 21, No. 2 | ||
+ | * [[Miha Bizjak]], [[Matej Guid]] ('''2021'''). ''Automatic Recognition of Similar Chess Motifs''. [[Advances in Computer Games 17]] | ||
=External Links= | =External Links= | ||
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'''[[People|Up one level]]''' | '''[[People|Up one level]]''' | ||
− | [[Category:Chess Player]] | + | [[Category:Chess Player|Guid]] |
+ | [[Category:Researcher|Guid]] |
Latest revision as of 21:42, 30 November 2021
Matej Guid,
a Slovenian FIDE master of chess, computer scientist and researcher at the Artificial Intelligence Laboratory University of Ljubljana.
His research interests covers computer game-playing (especially chess), automated explanation / tutoring systems, heuristic search, and machine learning.
Computer Analysis
Along with Ivan Bratko, Matej Guid claimed to identify the relative playing strength of World Chess Champions by comparing their move choices with chess programs, in particular a modified version of Crafty, as published in ICGA Journal, Vol. 29, No. 2 in 2006 [2] [3] [4], further elaborated with Aritz Pérez in 2008 [5] [6].
Progressive Chess
At the Advances in Computer Games 14 conference at Leiden University, 2015, Matej Guid lectured on programming Progressive Chess [7] and introduced a progressive chess playing program developed by Vito Janko and himself [8], further promoted by Frederic Friedel at ChessBase [9] .
Advances in Computer Games 14: Ingo Althöfer announcing Matej Guid on Progressive Chess [10]
Selected Publications
2006 ...
- Matej Guid, Ivan Bratko (2006). Computer Analysis of World Chess Champions. ICGA Journal, Vol. 29, No. 2, pdf
- Matej Guid (2006). The 5th Computer and Games Conference. ICGA Journal, Vol. 29, No. 2 » CG 2006
- Matej Guid, Ivan Bratko (2006). Computer Analysis of Chess Champions. CG 2006
- Aleksander Sadikov, Martin Možina, Matej Guid, Jana Krivec, Ivan Bratko (2006). Automated Chess Tutor. CG 2006
- Matej Guid, Ivan Bratko (2007). Factors affecting diminishing returns for searching deeper. CGW 2007 » Crafty, Rybka, Shredder, Diminishing Returns
- Matej Guid, Ivan Bratko (2007). Factors affecting diminishing returns for searching deeper. ICGA Journal, Vol. 30, No. 2, pdf
- Matej Guid, Aritz Pérez, Ivan Bratko (2007). How trustworthy is Crafty's analysis of world chess champions? CGW 2007 » Crafty
- Matej Guid, Aritz Pérez, Ivan Bratko (2008). How trustworthy is Crafty's analysis of world chess champions? ICGA Journal, Vol. 31, No. 3, pdf
- Matej Guid, Martin Možina, Jana Krivec, Aleksander Sadikov, Ivan Bratko (2008). Learning Positional Features for Annotating Chess Games: A Case Study. CG 2008, pdf
- Martin Možina, Matej Guid, Jana Krivec, Aleksander Sadikov, Ivan Bratko (2008). Fighting Knowledge Acquisition Bottleneck with Argument Based Machine Learning. 18th European Conference on Artificial Intelligence (ECAI 2008), Patras, Greece. pdf
- Jana Krivec, Matej Guid, Ivan Bratko (2009). Identification and Characteristic Descriptions of Procedural Chunks. ComputationWorld conference: Cognitive 2009. pdf
2010 ...
- Matej Guid, Martin Možina, Aleksander Sadikov, Ivan Bratko (2010). Deriving Concepts and Strategies from Chess Tablebases. Advances in Computer Games 12, pdf
- Matej Guid (2010). Search and Knowledge for Human and Machine Problem Solving. Ph.D. thesis, University of Ljubljana, pdf [12]
- Azlan Iqbal, Harold van der Heijden, Matej Guid (2010). Research Grant to Investigate Multi-Dimensional Aesthetic Perception using Endgame Studies. EG, Alexander Rueb Vereniging voor Schaakeindspelstudie (ARVES), No. 180, Vol. XVI [13]
- Martin Možina, Matej Guid, Jana Krivec, Aleksander Sadikov, Ivan Bratko (2010). Learning to Explain with ABML. ExaCt 2010, pdf
- Matej Guid, Ivan Bratko (2011). Using Heuristic-Search Based Engines for Estimating Human Skill at Chess. ICGA Journal, Vol. 34, No. 2
- Azlan Iqbal, Harold van der Heijden, Matej Guid, Ali Makhmali (2012). Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 3 [14]
- Matej Guid, Ivan Bratko (2012). Detecting Fortresses in Chess. Elektrotehniški vestnik, Vol. 79, Nos. 1-2, pdf » Rybka, Houdini [15]
- Matej Guid, Ivan Bratko (2013). Search-Based Estimation of Problem Difficulty for Humans. AIED 2013, pdf
- Matej Guid, Martin Možina, Ciril Bohak, Aleksander Sadikov, Ivan Bratko (2013). Building an Intelligent Tutoring System for Chess Endgames. CSEDU 2013
2015 ...
- Vito Janko, Matej Guid (2015). Development of a Program for Playing Progressive Chess. Advances in Computer Games 14 [16]
- Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec, Shazril Azman, Boshra Haghighi (2015). The Digital Synaptic Neural Substrate: A New Approach to Computational Creativity. arXiv:1507.07058
- Matej Guid, Ivan Bratko (2017). Influence of Search Depth on Position Evaluation. Advances in Computer Games 15
- Mark Winands, Richard J. Lorentz, Matej Guid (2017). Advances in Computer Games 2017. ICGA Journal, Vol. 39, Nos. 3-4 » Advances in Computer Games 15
2020 ...
- Jana Krivec, Matej Guid (2020). The influence of context on information processing. Cognitive Processing, Vol. 21, No. 2
- Miha Bizjak, Matej Guid (2021). Automatic Recognition of Similar Chess Motifs. Advances in Computer Games 17
External Links
- Matej Guid - Research Page
- A computer program to identify beauty in problems and studies by Azlan Iqbal, ChessBase News, December 15, 2012
- The program for playing Progressive Chess by Vito Janko and Matej Guid [17]
- New Year's present: Progressive Chess by Frederic Friedel, ChessBase News, January 01, 2018
References
- ↑ Matej Guid - Research Page
- ↑ Matej Guid, Ivan Bratko (2006). Computer Analysis of World Chess Champions. ICGA Journal, Vol. 29, No. 2
- ↑ Computers choose: who was the strongest player?, ChessBase News, October 30, 2006
- ↑ Computer analysis of world champions by Søren Riis, ChessBase News, November 02, 2006
- ↑ Matej Guid, Aritz Pérez, Ivan Bratko (2008). How trustworthy is Crafty's analysis of world chess champions? ICGA Journal, Vol. 31, No. 3
- ↑ Jean-Marc Alliot - Who is the Master?
- ↑ Vito Janko, Matej Guid (2015). Development of a Program for Playing Progressive Chess. Advances in Computer Games 14
- ↑ The program for playing Progressive Chess by Vito Janko and Matej Guid
- ↑ New Year's present: Progressive Chess by Frederic Friedel, ChessBase News, January 01, 2018
- ↑ ICGA Events 2015: Photos Day 3 by Jan Krabbenbos
- ↑ dblp: Matej Guid
- ↑ Dap Hartmann (2010). How can Humans learn from Computers? Review on Matej Guid's Ph.D. thesis, ICGA Journal, Vol. 33, No. 5
- ↑ Dr. Mohammed Azlan Bin Mohamed Iqbal (Publications and Research Grants)
- ↑ A computer program to identify beauty in problems and studies, ChessBase News, December 15, 2012
- ↑ Re: Tony's positional test suite by Louis Zulli, CCC, August 01, 2017
- ↑ Progressive chess from Wikipedia
- ↑ Progressive Chess by Harm Geert Muller, CCC, June 11, 2016