Difference between revisions of "Simplex"
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Revision as of 15:17, 7 January 2019
Simplex,
an UCI compliant open source chess engine by Antonio Torrecillas, written in C++ and licensed under the GNU General Public License.
Simplex was first published with sources in 2010, while its development already started at least in 2007 with the intermediate name DarkSimplex due to experiments with the published description of DarkThought [2] [3].
Contents
Features
Board Representation
Search
- Iterative Deepening with Aspiration Windows
- Alpha-Beta Principal Variation Search
- Transposition Table
- Quiescence Search
- Null Move Pruning
- Late Move Reductions
- Mate Distance Pruning
- Futility Pruning
- Internal Iterative Deepening
- Killer Heuristic
- History Heuristic
Evaluation
See also
Forum Posts
- Simplex chess engine by Olivier Deville, Winboard Forum, November 18, 2009
- Simplex Updated by Antonio Torrecillas, CCC, April 05, 2010
- Simplex 0.9.6 released by Antonio Torrecillas, CCC, September 26, 2010
- Simplex 0.9.7 release by Antonio Torrecillas, CCC, January 10, 2011
- Simplex 0.9.8 by Antonio Torrecillas, CCC, November 20, 2011
External Links
Chess Engine
- Barajando Trebejos (Download Rocinante and Simplex)
- Index of /chess/engines/Jim Ablett/SIMPLEX by Jim Ablett, hosted by Kirill Kryukov
- Simplex ín CCRL 40/4
Misc
- Simplex from Wikipedia
- Simplex (disambiguation) from Wikipedia
- Pascal's simplex from Wikipedia
- Simplex algorithm from Wikipedia
- Simplex graph from Wikipedia
- Gaetano Valli - Simplex, Jazz Club Gaio, Ljubljana 2009, YouTube Video
References
- ↑ The four simplexes which can be fully represented in 3D. Created in Blender by Hjhornbeck, April 08, 2017, Simplex from Wikipedia, Wikimedia Commons
- ↑ Simplex Updated by Antonio Torrecillas, CCC, April 05, 2010
- ↑ Ernst A. Heinz (1997). How DarkThought Plays Chess. ICCA Journal, Vol. 20, No. 3