Difference between revisions of "Feng-hsiung Hsu"
GerdIsenberg (talk | contribs) |
GerdIsenberg (talk | contribs) |
||
Line 24: | Line 24: | ||
* [[Feng-hsiung Hsu]] ('''1987'''). ''A Two-Million Moves/Sec CMOS Single-Chip Chess Move Generator''. [[IEEE#JSSC|IEEE Journal of Solid-state Circuits]], Vol. 22, No. 5 | * [[Feng-hsiung Hsu]] ('''1987'''). ''A Two-Million Moves/Sec CMOS Single-Chip Chess Move Generator''. [[IEEE#JSSC|IEEE Journal of Solid-state Circuits]], Vol. 22, No. 5 | ||
* [[Thomas Anantharaman]], [[Murray Campbell]], [[Feng-hsiung Hsu]] ('''1988'''). ''Singular extensions: Adding Selectivity to Brute-Force Searching''. [[AAAI]] Spring Symposium, Computer Game Playing, also in [[ICGA Journal#11_4|ICCA Journal, Vol. 11, No. 4]], and ('''1990''') in [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 43, No. 1 | * [[Thomas Anantharaman]], [[Murray Campbell]], [[Feng-hsiung Hsu]] ('''1988'''). ''Singular extensions: Adding Selectivity to Brute-Force Searching''. [[AAAI]] Spring Symposium, Computer Game Playing, also in [[ICGA Journal#11_4|ICCA Journal, Vol. 11, No. 4]], and ('''1990''') in [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence], Vol. 43, No. 1 | ||
+ | * [[Feng-hsiung Hsu]] ('''1988'''). ''The Software Toolworks Open Championship''. [[ICGA Journal#11_4|ICCA Journal, Vol. 11, No. 4]] | ||
* [[Feng-hsiung Hsu]] ('''1989'''). ''Large Scale Parallelization of Alpha-beta Search: An Algorithmic and Architectural Study with Computer Chess''. Ph.D. thesis, Technical report CMU-CS-90-108, [[Carnegie Mellon University]], advisor [[Mathematician#Kung|Hsiang-Tsung Kung]] | * [[Feng-hsiung Hsu]] ('''1989'''). ''Large Scale Parallelization of Alpha-beta Search: An Algorithmic and Architectural Study with Computer Chess''. Ph.D. thesis, Technical report CMU-CS-90-108, [[Carnegie Mellon University]], advisor [[Mathematician#Kung|Hsiang-Tsung Kung]] | ||
==1990 ...== | ==1990 ...== |
Revision as of 23:40, 4 June 2018
Home * People * Feng-hsiung Hsu
Feng-hsiung Hsu, (Feng-Hsiung Hsu)
a Taiwanese electrical engineer, computer scientist and creator of the VLSI-architecture [2] of the chess entities ChipTest, Deep Thought [3] and Deep Blue [4], which defeated Garry Kasparov in 1997 [5]. Feng-hsiung Hsu came to the United States after graduating from National Taiwan University with a B.S. in electrical engineering [6]. In 1985, he started with the chip design as Ph.D. Student at the Carnegie Mellon University, defending his Ph.D. thesis on large scale parallelization of alpha-beta search in 1989 under supervision of Hsiang-Tsung Kung [7] and was then hired by IBM for the Deep Blue project [8].
Hsu now manages the platforms and devices center of Microsoft Research Asia, in Beijing [9] .
Contents
Photos
Murray Campbell, Feng-hsiung Hsu, Thomas Anantharaman, Mike Browne and Andreas Nowatzyk,
after winning the Fredkin Intermediate Prize for Deep Thought's Grandmaster-level performance. [10]
Claude Shannon awards Feng-hsiung Hsu, first prize for Deep Thought, WCCC 1989 [11]
See also
Selected Publications
1986 ...
- Feng-hsiung Hsu (1986). Two designs of functional units for VLSI based chess machines. Carnegie Mellon University, Computer Science Department. Paper 1566.
- Feng-hsiung Hsu (1987). A Two-Million Moves/Sec CMOS Single-Chip Chess Move Generator. IEEE Journal of Solid-state Circuits, Vol. 22, No. 5
- Thomas Anantharaman, Murray Campbell, Feng-hsiung Hsu (1988). Singular extensions: Adding Selectivity to Brute-Force Searching. AAAI Spring Symposium, Computer Game Playing, also in ICCA Journal, Vol. 11, No. 4, and (1990) in Artificial Intelligence, Vol. 43, No. 1
- Feng-hsiung Hsu (1988). The Software Toolworks Open Championship. ICCA Journal, Vol. 11, No. 4
- Feng-hsiung Hsu (1989). Large Scale Parallelization of Alpha-beta Search: An Algorithmic and Architectural Study with Computer Chess. Ph.D. thesis, Technical report CMU-CS-90-108, Carnegie Mellon University, advisor Hsiang-Tsung Kung
1990 ...
- Feng-hsiung Hsu, Thomas Anantharaman, Murray Campbell, Andreas Nowatzyk (1990). Deep Thought. Computers, Chess, and Cognition
- Feng-hsiung Hsu, Thomas Anantharaman, Murray Campbell, Andreas Nowatzyk (1990). A Grandmaster Chess Machine. Scientific American, Vol. 263, No. 4, Online Reprint
- Thomas Anantharaman, Murray Campbell, Feng-hsiung Hsu (1990). Singular Extensions: Adding Selectivity to Brute-Force Searching. Artificial Intelligence, Vol. 43, No. 1
- Robert Levinson, Feng-hsiung Hsu, Tony Marsland, Jonathan Schaeffer, David Wilkins (1991). The Role of Chess in Artificial Intelligence Research. IJCAI 1991, also in ICCA Journal, Vol. 14, No. 3, pdf
- Feng-hsiung Hsu (1994). Design and Implementation of a Computer Go program Archimage 1.1. Journal of Information Science and Engineering, Vol. 10
1995 ...
- Feng-hsiung Hsu, Murray Campbell, Joe Hoane (1995). Deep Blue System Overview. International Conference on Supercomputing
- Feng-hsiung Hsu (1999). IBM’s Deep Blue Chess Grandmaster Chips. IEEE Micro, Vol. 19, No. 2, pdf
2000 ...
- Feng-hsiung Hsu (2001). Ken Thompson and DEEP BLUE. ICGA Journal, Vol. 24, No. 2
- Murray Campbell, Joe Hoane, Feng-hsiung Hsu (2002). Deep Blue. Artificial Intelligence, Vol 134, No. 1-2
- Feng-hsiung Hsu (2002). Behind Deep Blue: Building the Computer that Defeated the World Chess Champion. Princeton University Press
2005 ...
- Dag Spicer (2005). Oral History of Feng-hsiung Hsu. pdf from The Computer History Museum
- Feng-hsiung Hsu (2005). Hardware Related Research at Microsoft Research Asia. Advances in Computer Games 11 - Invited Lecture
- Feng-hsiung Hsu (2007). Cracking GO. IEEE Spectrum, Vol. 44, No, 10 » Go
2010 ...
Forum Posts
- World Computer Chess Championship (the human side) by Feng-hsiung Hsu, rgc, June 04, 1989 » WCCC 1989
- Karpov-DT Match, Face to Screen by Feng-hsiung Hsu, rgc, February 04, 1990
- alpha-beta pruning != brute force by Feng-hsiung Hsu, rgc, September 22, 1993 » Alpha-Beta, Brute-Force
- DT2 games in ACM 94 by Feng-hsiung Hsu, rgc, June 29, 1994 » ACM 1994
- endgame databases and Kasparov by Feng-hsiung Hsu, rgc, April 25, 1995
- Q&A with Feng-hsiung Hsu by Andrew Williams, CCC, October 13, 2002
- Hsu's 2nd Interview - Unedited Transcript by Steve Lim, CCC, October 19, 2002
External Links
- Feng-hsiung Hsu from Wikipedia
- The Mathematics Genealogy Project - Feng-Hsiung Hsu
- Feng-hsiung Hsu's ICGA Tournaments
- Chess, China, and Education: Interview with Feng-hsiung Hsu 2005
References
- ↑ Chess temporary, The Computer History Museum
- ↑ Feng-hsiung Hsu (1987). A Two-Million Moves/Sec CMOS Single-Chip Chess Move Generator. IEEE Journal of Solid-state Circuits, Vol. 22, No. 5
- ↑ Feng-hsiung Hsu, Thomas Anantharaman, Murray Campbell, Andreas Nowatzyk (1990). Deep Thought. Computers, Chess, and Cognition
- ↑ Feng-hsiung Hsu, Murray Campbell, Joe Hoane (1995). Deep Blue System Overview. International Conference on Supercomputing
- ↑ Feng-hsiung Hsu (2002). Behind Deep Blue: Building the Computer that Defeated the World Chess Champion. Princeton University Press
- ↑ Feng-hsiung Hsu from Wikipedia
- ↑ Feng-hsiung Hsu (1989). Large Scale Parallelization of Alpha-beta Search: An Algorithmic and Architectural Study with Computer Chess. Ph.D. thesis, Technical report CMU-CS-90-108, Carnegie Mellon University, advisor Hsiang-Tsung Kung
- ↑ Murray Campbell, Joe Hoane, Feng-hsiung Hsu (2002). Deep Blue. Artificial Intelligence, Vol. 134, No. 1-2
- ↑ Feng-hsiung Hsu from Wikipedia
- ↑ Deep Thought team with Fredkin Intermediate Prize 1988, Gift of Feng-hsiung Hsu hosted by The Computer History Museum
- ↑ Claude Shannon awards Feng-hsiung Hsu from The Computer History Museum
- ↑ ICGA Reference Database (pdf)
- ↑ dblp: Feng-hsiung Hsu